![]() Perhaps it's easy to over-promise and under-deliver when you lose the ability to enclose a playground with mountainous fencing. Todd Howard has been careful in this regard, saying very little about the playable space – most likely to avoid falling into the same trap that once ensnared Hello Games' No Man's Sky. It's difficult to get a true sense of the scale of Starfield. ![]() "Fallout and The Elder Scrolls are Bethesda's past.
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